Intel’s discrete GPU for vehicle cockpits

Intel has announced a discrete graphics processing unit, aimed at vehicles being shipped in 2025.

Intel discrete automotive graphics IC

‘Arc Graphics for Automotive’, or A760A, has 28 of the company’s Xe GPU cores, 28 ray tracing units, 448 matrix engines (XMX) for AI and 448 vector engines.

It will be software-compatible with the GPUs integrated into its software-defined-vehicle processors, and used as an add-on to those SoCs to boost graphics performance.


“Intel’s entry into automotive discrete GPUs addresses growing demand for compute power in increasingly sophisticated vehicle cockpits,” according to the company. Higher-end vehicles can benefit from the added horsepower of the discrete GPU for premium features.”


The IC will interface with up to 16Gbyte of 256bit GDDR6 memory and support up to four display outputs with up to 4K resolution.

Its main IO interface is Gen4 x16 PCI Express, and its processing capacity is rated at 14Tflop/s (FP32), and 229Top/s peak.

Decode and encode for AVC, HEVC, VP9 and AV1 are implemented, and supported graphics standards include Vulkan, OpenGL, OpenCL, OpenVINO, OneAPI, Proton, virgl, Venus, SR-IOV, virtio display.

Power consumption is 225W and operation is over -40 to +105°C. Availability is scheduled for Q1 2025.


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